Monday, February 16, 2026
16.1 C
New Delhi

Game On: How India’s Animation, Game Art, & VFX Talent Can Power Global Creative Economy

Show Quick Read

Key points generated by AI, verified by newsroom

By Manvendra Shukul

India’s creative economy, also known as the orange economy, is at a pivotal moment. Valued at over $30 billion and employing nearly 8% of the national workforce (Creative Economy Outlook 2024, UNCTAD), its potential for development is vast and waiting to be unlocked. Among its fastest-growing segments is Video Games, a sector that has not only captured the imagination of Indians but is also becoming a powerful economic engine for the country.

Globally, Video Games have already surpassed the combined revenues of the film and music industries. In India, it now accounts for 29.6% of the $12.5 billion New Media economy, outpacing OTT, audio, social media, and other sectors, according to the India Gaming Report 2025. But beyond these numbers lies a deeper opportunity – an often-underestimated force: the powerful trio of Game Art, Animation, and VFX. From captivating environments to lifelike characters and vivid storytelling, game art defines how players experience video games – and Indian Game Artists have long played an imperative role in shaping this experience for players worldwide.

A Strong Foundation

For years, Indian artists have played a key role in bringing to life some of the most iconic AAA, mobile, and indie video game titles worldwide. From concept design to final in-game assets, Indian studios have contributed across the full art production pipeline – building India’s reputation as a trusted partner globally. This strong foundation has laid the groundwork for the next leap – a launchpad for global creative leadership.

Cultural Shifts and Market Demand

Increasingly, young Indians are choosing to become creators. In 2023, there were more than 100 million content creators in India. As the “Content Capital of the World,” India now offers the space for a career in the visual arts medium of game art, animation, and VFX – once seen as unconventional – to gain appeal and be recognised as lucrative and legitimate.

This cultural momentum aligns with surging demand. India boasts one of the world’s largest mobile gaming audiences. According to Niko Partners 2025 Market Model Reports, India had 475.2 million gamers in 2024, a number expected to climb to 521.2 million in 2025 and nearly 724 million by 2029, growing at a five-year CAGR of 8.8%. This is likely to increase the demand for local artists who understand regional cultures and aesthetics, as global studios develop video games catering to Indian players, resulting in Indian talent becoming more relevant than ever on the world stage. 

Focus on 3 Areas

India’s momentum is real, but becoming a global leader in game art requires focused effort in three key areas:

 

Policy Support to Expand Creative Exports

 

As global demand for digital art continues to rise, Indian artists have a major opportunity to lead in the interactive content space. Government support can be a game-changer in this regard. South Korea provides a powerful example. The creation of a dedicated “Hallyu” (K-Wave) department helped turn K-pop and K-dramas into global cultural exports.

India can take a similar approach to video gaming and digital art. Targeted interventions – such as incentivising indigenous game development and IP creation, supporting export-ready content, introducing industry-friendly policies to attract global studios to set up development bases in India, promoting Indian talent on international platforms, and enabling cross-sectoral collaboration across video games, film, and the Arts – can democratise access and accelerate growth in the industry.

 

Stronger Industry-Academia Collaboration

 

Prepare students for real-world jobs, education in game art, animation, and VFX must be closely aligned with current production needs. Curriculum should emphasise hands-on skills such as 3D modelling, digital sculpting, texturing, lighting, and engine workflows like Unreal and Unity.

Beyond classroom instruction, students need opportunities to gain exposure through internships, studio visits, and live projects. Local developer meet-ups and peer-led events can further strengthen learning ecosystems and foster industry engagement.

 

A Robust Mentorship Ecosystem

 

By expanding access to education in game art, animation, and VFX – especially in Tier 2 and Tier 3 cities – India can tap into a vast reservoir of untapped creative talent. Building a strong mentorship ecosystem is a critical enabler of creative growth in this regard. Providing emerging artists with direct access to industry experts – through both online platforms and in-person game-dev events – can accelerate learning, improve quality, and build creative confidence. 

Looking Ahead

India’s creative economy is already thriving, and its next great frontier lies in the visual medium of video games. With a youthful tech-savvy population, a massive mobile user base, and a maturing ecosystem of game art talent, India is ready to help shape the future of global gaming.

In an age where creativity is the new currency, India’s strength in Animation, Game Art, and VFX, can play a key role in positioning India as one to watch in the global orange economy. This trio art is our gateway. Let us invest in them. Let us lead with them. 

(The author is the Founder and CEO, Lakshya Digital)

Disclaimer: The opinions, beliefs, and views expressed by the various authors and forum participants on this website are personal and do not reflect the opinions, beliefs, and views of ABP Network Pvt. Ltd.

Go to Source

Hot this week

India must use AI to make governance efficient, citizen-centric: Anthropic CEO

Anthropic CEO Dario Amodei BENGALURU: Anthropic CEO Dario Amodei said even as artificial intelligence technology produces great value, it will also bring big economic turmoil. Read More

Bertie Carvel REACTS to Baelor’s death in ‘AKOTSK’

Actor Bertie Carvel has opened up about portraying Prince Baelor “Breakspear” Targaryen and the pivotal moment in episode 4 and 5, when the prince volunteers to fight for Ser Duncan the Tall in ‘A Knight of the Seven Kingdoms Read More

Neena Gupta says Vivian Richards agreed to her having Masaba

Veteran actor Neena Gupta has revealed that former West Indies cricketer Vivian Richards had agreed to her decision to have his child, but she chose not to take any financial assistance from him while raising their daughter, Masaba Read More

‘No one is entitled…’: Rubio doubles down on visa not a ‘privilege’ remark

US State Department has reiterated that visas are not a guaranteed right and can be taken away if foreign visitors act against America’s national interests, following remarks by secretary of state Marco Rubio during a visit to Hungar Read More

‘No one is entitled…’: Rubio doubles down on visa not a ‘privilege’ remark

US State Department has reiterated that visas are not a guaranteed right and can be taken away if foreign visitors act against America’s national interests, following remarks by secretary of state Marco Rubio during a visit to Hungar Read More

Topics

India must use AI to make governance efficient, citizen-centric: Anthropic CEO

Anthropic CEO Dario Amodei BENGALURU: Anthropic CEO Dario Amodei said even as artificial intelligence technology produces great value, it will also bring big economic turmoil. Read More

Bertie Carvel REACTS to Baelor’s death in ‘AKOTSK’

Actor Bertie Carvel has opened up about portraying Prince Baelor “Breakspear” Targaryen and the pivotal moment in episode 4 and 5, when the prince volunteers to fight for Ser Duncan the Tall in ‘A Knight of the Seven Kingdoms Read More

Neena Gupta says Vivian Richards agreed to her having Masaba

Veteran actor Neena Gupta has revealed that former West Indies cricketer Vivian Richards had agreed to her decision to have his child, but she chose not to take any financial assistance from him while raising their daughter, Masaba Read More

‘No one is entitled…’: Rubio doubles down on visa not a ‘privilege’ remark

US State Department has reiterated that visas are not a guaranteed right and can be taken away if foreign visitors act against America’s national interests, following remarks by secretary of state Marco Rubio during a visit to Hungar Read More

‘No one is entitled…’: Rubio doubles down on visa not a ‘privilege’ remark

US State Department has reiterated that visas are not a guaranteed right and can be taken away if foreign visitors act against America’s national interests, following remarks by secretary of state Marco Rubio during a visit to Hungar Read More

Mark Carney Leads Push To Form Major Trade Bloc As Trump Threatens Canada With Tariffs: Report

Canada is leading talks to link the European Union and CPTPP, aiming for a new trading bloc of 1.5 billion people. Read More

Mark Carney Leads Push To Form Major Trade Bloc As Trump Threatens Canada With Tariffs: Report

Canada is leading talks to link the European Union and CPTPP, aiming for a new trading bloc of 1.5 billion people. Read More

First Class X Board exam must under 2-test system, says CBSE

Representational image NEW DELHI: The Central Board of Secondary Education (CBSE) has clarified it will be mandatory for all Class X students to appear in the first board examination under the new two-board exam system to be rolled Read More

Related Articles